The Warriors Forest is a 4 year old *mostly* traditional warriors role-playing site, set more or less in the old forest (think first series). Though we don't have a Tribe of Rushing Water, we do have all other clans and, of course, loners, rogues, and kittypets. Ranging from beginner to advanced, with lots of intermediate, we have a role-playing school that can help you with anything from mechanics to length. Currently, we have no plot, but hopefully one will be in the making soon. For any further questions, please feel free to ask around or contact any one of the staff, who will be happy to help.
roleplay, children, roleplay
and vote in the otm polls
<3 phantom
¬ THE GORGE A huge gorge marks the RiverClan border with WindClan. There is a brief transition between reedy marshes and open, grassy mores before this gorge. The land becomes drier and rather rocky. This gorge is dangerous, and at the bottom is a swiftly flowing branch of the river. Even the strongest RiverClan swimmer would be easily swept away. The gorge splits the land until fairly close to Fourtrees, where it narrows out and becomes shallower, and the source of this water - a spring bubbling out between two rocks and then falling down the length of the gorge - is visible. The gorge is impassable unless a cat wishes to completely go around it by way of Fourtrees. Invaders from the WindClan side are fairly thoroughly blocked out, and RiverClan cats can easily guard the several foxlengths between the gorge's end and Fourtrees.
¬ THE RIVER Before it can reach Fourtrees, the RiverClan River curves to form the border between RiverClan and ThunderClan. The line of the river is extended to Fourtrees. The river is fairly wide at this part, dangerous for any but a seasoned RiverClan swimmer to swim. However, there are stepping stones in one place, and cats who must cross the river use these. The forest by this border has abundant prey, but ThunderClan should have no reason to invade here, as their territory has an equal amount of prey. Due to the stepping stones, ThunderClan has an easier time crossing boundaries than WindClan, but RiverClan defends this side much more vigorously as well, so that invasions rarely occur.